![]() Weapon cooldown modifier when suppressed increased by +50%Īuto-reverse distance is being increased to reduce how often a player needs to use the Reverse ability and make it easier to back vehicles up during the heat of battle.The following changes address these cases and allow vehicles to kite Anti-Tank Rifle Units. Stay tuned and we will have more information for you soon!Īfrikakorps Panzerjager Panzerbusche & British Corps Infantry Section Boys Anti-Tank RiflesĪnti-Tank rifles are overperforming in their ability to shutdown vehicle play and engage targets while under suppression. ![]() ![]() Our next update to the Development Priorities list will come shortly after our next major update, Operation: CLASSIFIED, which is in the works. Our team hopes to continue sharing more insights like this in the weeks and months ahead via blogs, developer livestreams, and more. Hopefully, this rundown of the Development Priorities list sheds some light on how our team prioritizes features, defines what those mean, explains how items make the list, and outlines when you can expect them to be delivered. Those features are still important to us, but we feel that focusing first on improving the overall quality of the game will have a much larger impact on all our players' experience in CoH3. This means some requested items like Replays, Observer Mode or Ranked seasons aren’t on our short-term list for now. ![]()
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